Nitesh Kumar

remote / BLR, in

Nitesh Kumar

remote / BLR, in

Nitesh Kumar

remote / BLR, in

Design partner for early-stage teams

I partner with founders and product teams to craft

high-impact, delightful interfaces and abstractions.

If you're looking to bring a designer on-board or

just want to have a chat, feel free to get in touch.

Design partner for early-stage teams

I partner with founders and product teams to craft high-impact, delightful interfaces and abstractions. If you're looking to bring a designer on-board or just want to have a chat, feel free to get in touch.

Design partner for early-stage teams

I partner with founders and product teams to craft high-impact, delightful interfaces and abstractions. If you're looking to bring a designer on-board or just want to have a chat, feel free to get in touch.

Capabilities

Skills, tools and expertise I bring to the table.

Capabilities

Skills, tools and expertise I bring to the table.

Capabilities

Skills, tools and expertise I bring to the table.

Fractional Design Lead

Product Design

Product Strategy

Systems Thinking

o → 1 Projects

Prototyping

Mobile and cross-platform

Pitch decks

Product illustration

Figma

Principle

Origami

Miro

Figjam

Framer

Ways of thinking

If we think on similar lines, we will probably enjoy working together.

Ways of thinking

If we think on similar lines, we will probably enjoy working together.

Ways of thinking

If we think on similar lines, we will probably enjoy working together.

Tech as a medium

The tech is only as exciting as the ideas. A good idea looks good even on a piece of paper. Anyone who says software isn't art is lying.

On process and research

No one-process-fits-all approach. Every project is different. No retrofitting research to confirm our biases.

Coordinates of magic

It's a point in space and time where human interacts with technology. All interactions have the potential to feel magical.

Logic leads the way

I don't rely solely on numbers to make decisions. I make logical hypotheses in order to make progress. And then test them.

Visualise the shape of things

Quick and detailed prototypes help us visualise how interactions actually feel. I iterate until something feels just right.

Intuition and opinion

Trust your intuition and have an opinion. The point of making software is to share your point-of-view on how things should be.

Tech as a medium

The tech is only as exciting as the ideas. A good idea looks good even on a piece of paper. Anyone who says software isn't art is lying.

On process and research

No one-process-fits-all approach. Every project is different. No retrofitting research to confirm our biases.

Coordinates of magic

It's a point in space and time where human interacts with technology. All interactions have the potential to feel magical.

Logic leads the way

I don't rely solely on numbers to make decisions. I make logical hypotheses in order to make progress. And then test them.

Visualise the shape of things

Quick and detailed prototypes help us visualise how interactions actually feel. I iterate until something feels just right.

Intuition and opinion

Trust your intuition and have an opinion. The point of making software is to share your point-of-view on how things should be.

Tech as a medium

The tech is only as exciting as the ideas. A good idea looks good even on a piece of paper. Anyone who says software isn't art is lying.

On process and research

No one-process-fits-all approach. Every project is different. No retrofitting research to confirm our biases.

Coordinates of magic

It's a point in space and time where human interacts with technology. All interactions have the potential to feel magical.

Logic leads the way

I don't rely solely on numbers to make decisions. I make logical hypotheses in order to make progress. And then test them.

Visualise the shape of things

Quick and detailed prototypes help us visualise how interactions actually feel. I iterate until something feels just right.

Intuition and opinion

Trust your intuition and have an opinion. The point of making software is to share your point-of-view on how things should be.

Pick any card.

Pick any card.

Pick any card.

Ways of working

I've been very lucky that I've got to work with some of the most talented and hardworking people. It's the reason I love making things.

Ways of working

I've been very lucky that I've got to work with some of the most talented and hardworking people. It's the reason I love making things.

Ways of working

I've been very lucky that I've got to work with some of the most talented and hardworking people. It's the reason I love making things.

"Nitesh possesses not only the skill and talent to create well-arranged and visually pleasing user experiences, but also a sharp eye for aspects that make a good UX great: well-thought-through signage, carefully managed cognitive load and friction, clear hierarchy, balanced composition and consistent language.

"Nitesh possesses not only the skill and talent to create well-arranged and visually pleasing user experiences, but also a sharp eye for aspects that make a good UX great: well-thought-through signage, carefully managed cognitive load and friction, clear hierarchy, balanced composition and consistent language.

"Nitesh possesses not only the skill and talent to create well-arranged and visually pleasing user experiences, but also a sharp eye for aspects that make a good UX great: well-thought-through signage, carefully managed cognitive load and friction, clear hierarchy, balanced composition and consistent language.

His approach to designing products is tightly knit with other functions — he communicates equally well with business stakeholders and backend engineers. Nitesh very quickly understands requirements, puts them in context with user expectations and strategic goals, and has a well-tuned intuition for the right direction from the get-go. I was always looking forward to his design presentations."

His approach to designing products is tightly knit with other functions — he communicates equally well with business stakeholders and backend engineers. Nitesh very quickly understands requirements, puts them in context with user expectations and strategic goals, and has a well-tuned intuition for the right direction from the get-go. I was always looking forward to his design presentations."

His approach to designing products is tightly knit with other functions — he communicates equally well with business stakeholders and backend engineers. Nitesh very quickly understands requirements, puts them in context with user expectations and strategic goals, and has a well-tuned intuition for the right direction from the get-go. I was always looking forward to his design presentations."

Ernests Karlsons

CTO and Co-Founder, Layer Software GmbH

Ernests Karlsons

CTO and Co-Founder, Layer Software GmbH

Ernests Karlsons

CTO and Co-Founder, Layer Software GmbH

"Nitesh has a unique blend of strong design opinions and a remarkable adaptability that allows him to be convinced by well-founded arguments and user-centric insights.

"Nitesh has a unique blend of strong design opinions and a remarkable adaptability that allows him to be convinced by well-founded arguments and user-centric insights.

"Nitesh has a unique blend of strong design opinions and a remarkable adaptability that allows him to be convinced by well-founded arguments and user-centric insights.

Nitesh’s approach is highly organized and methodical. He approaches every project with enthusiasm and creativity, and his ability to integrate feedback and pivot when necessary was impressive.

Nitesh’s approach is highly organized and methodical. He approaches every project with enthusiasm and creativity, and his ability to integrate feedback and pivot when necessary was impressive.

Nitesh’s approach is highly organized and methodical. He approaches every project with enthusiasm and creativity, and his ability to integrate feedback and pivot when necessary was impressive.

If you're looking for a designer who combines strong creative vision with flexibility and a deep commitment to user-centric design, I highly recommend Nitesh. His work ethic, talent, and collaborative spirit make him an asset to any team."

If you're looking for a designer who combines strong creative vision with flexibility and a deep commitment to user-centric design, I highly recommend Nitesh. His work ethic, talent, and collaborative spirit make him an asset to any team."

If you're looking for a designer who combines strong creative vision with flexibility and a deep commitment to user-centric design, I highly recommend Nitesh. His work ethic, talent, and collaborative spirit make him an asset to any team."

Parul Jain

Group PM @Remote.com | Prev: Lead PM @Helpshift

Parul Jain

Group PM @Remote.com | Prev: Lead PM @Helpshift

Parul Jain

Group PM @Remote.com | Prev: Lead PM @Helpshift

Parul Jain

Group PM @Remote.com | Prev: Lead PM @Helpshift

"Nitesh worked on some complex parts of our product, especially designing solutions for scheduling and workflow automation. He brings a strong balance of UX, product thinking, and UI design. Nitesh's innovative approach and collaborative spirit was a great asset to the team."

"Nitesh worked on some complex parts of our product, especially designing solutions for scheduling and workflow automation. He brings a strong balance of UX, product thinking, and UI design. Nitesh's innovative approach and collaborative spirit was a great asset to the team."

"Nitesh worked on some complex parts of our product, especially designing solutions for scheduling and workflow automation. He brings a strong balance of UX, product thinking, and UI design. Nitesh's innovative approach and collaborative spirit was a great asset to the team."

Kelly Cheeseman

Independent Product Designer | Prev: Founding Designer @Layer Software GmbH

Kelly Cheeseman

Independent Product Designer | Prev: Founding Designer @Layer Software GmbH

Kelly Cheeseman

Independent Product Designer | Prev: Founding Designer @Layer Software GmbH

Kelly Cheeseman

Independent Product Designer | Prev: Founding Designer @Layer Software GmbH

Frequently asked questions

Did I miss something? Shoot me an email.

Did I miss something? Shoot me an email.

How does this work?

How does this work?

How does this work?

What is your pricing structure?

What is your pricing structure?

What is your pricing structure?

What kind of projects do you take on?

What kind of projects do you take on?

What kind of projects do you take on?

What kind of projects do you NOT take on?

What kind of projects do you NOT take on?

What kind of projects do you NOT take on?

How long do projects usually take?

How long do projects usually take?

How long do projects usually take?

What is your process like?

What is your process like?

What is your process like?

What is your working and communication style?

What is your working and communication style?

What is your working and communication style?